This project was the Week 4 of my Texture Painting and Sculpting class. Modeled on Maya, Textured in Substance Painter, Rendered with Substance Painter's Iray. The aim was to make a 2D object into 3D and texture it all from scratch. I chose this in particular since there wasn't alot of it made anywhere yet aside from liking the stylized art of GuiltyGear.